Patch Notes

New Unit: Riot Police

Take command of the brand-new Riot Police Unit and face a completely new type of emergency.
Manage large demonstrations, prevent escalating unrest, and protect both peaceful protesters and emergency responders.
Deploy your officers strategically to calm crowds, stop violent offenders, and keep the situation under control before it spirals into chaos.
Every decision matters as you balance de-escalation, arrests, and limited resources across multiple demonstration groups.
Can you restore order without letting the situation get out of hand?
Feature Highlights
- New Riot Police Unit with an armoured Riot Police Van and 3 specialized officers
- Brand-new Demonstration and Riot mission types with dynamic crowd-control gameplay
- Manage aggression levels to prevent demonstrations from escalating
- Stop dangerous Rioters before they start fires and attack emergency responders
- Arrest violent Rioters and Brawlers using the appropriate police units
- Use powerful new equipment, including Pepper Spray and the Water Cannon
- Coordinate with existing units such as the Police Dog, Verticopter, and Police for maximum efficiency
- Make tactical decisions as you prioritize multiple objectives and keep the situation under control
Unlockable from HQ level 3 via the Specializations System or direct purchase.
Read the full Riot Police Guide HERE!
New Missions
Delve into many brand-new Demonstrations and Riot missions, specially designed for the new Riot Police Unit!
From HQ Level 3, you can expect never-before-seen missions to appear on all your unlocked mission maps.
Tooltip Redesign
Tooltips now have a new look and feel, making them even more helpful than they were before!
Mission Rating
We added a pop-up that will randomly appear after finishing a mission (win or lose), to ask if you enjoyed the mission or not. Your votes can help shape future missions!

Bugfixes
- Emergency Doc Protection Suit – Fixed an issue where the Doctor made no sound when equipping the Protection Suit Equipment Item.
- Firefighter Protection Suit – Fixed an issue where the description claimed there was only a negative effect on movement speed and the jaws of life. The description now also explains that the negative effect is also applied to the usage of fire extinguishers and hoses. Important: This was only a description error; the negative effect was always in place for all mentioned abilities, as intended.
- Tasks & Merits – Fixed an issue where the Lady Firestorm Tokens were shown instead of the current Boardgame Tokens.
- Icons – Fixed an issue where text would overlap with neighbouring unit preview icons.
- Idle indicator – Fixed some issues where the idle indicator would not disappear, despite the indicated unit not having a task available anymore due to a verticopter completing the task or already completing a task.
- Idle Indicator – Fixed an issue where the idle indicator would appear for a doctor despite there not being any open available tasks for them.
- Street building – Fixed an issue where two buttons were missing from the street building options after opening the street building view from the tooltip in a mission briefing.
- Street building – Fixed an issue where, when you clicked on the tooltip in the Elite Responder Challenge to build a street for a unit which is not connected, you would end up in the Elite Responder main screen instead of the street building view.
- Unit Tooltip – Fixed an issue where the unit tooltip would always display the unit in its default skin instead of a special skin if one was equipped at the time.
- Unit Tooltip - Fixed an issue where the tooltip for units that have been lent to an alliance member was missing.
- Mission Subway on Fire - Fixed an issue where the mission did not have any objectives.
- Ring Menu – Fixed an issue where the ring menu in missions shrunk after update 2.11.0. It has now grown back to its original size.
- Rescue Alliance Search – Fixed an issue where some Rescue Alliances could not be found via the search functionality.
- Crashes – Fixed a few issues that could cause the game to crash.
- Rescue Pass – Fixed an issue where the option to purchase steps on the reward track with EMeralds was showing the wrong value on the track. The correct value was deducted upon purchase, even if the wrong value was displayed on the button.
- Military Rescue Pass – Fixed an issue where the VIP currency reward was not displayed correctly in the Military Rescue Pass.
Web Only
- Boardgame – Fixed an issue where the Boardgame tiles would appear broken upon opening the Boardgame for the first time.




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